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CHI
2007
ACM
16 years 7 months ago
Computer aided observations of complex mobile situations
Designing mobile and wearable applications is a challenge. The context of use is more important than ever and traditional methodologies for elicitation and specification reach the...
Tobias Klug
ISMAR
2003
IEEE
15 years 11 months ago
ARWin-A Desktop Augmented Reality Window Manager
We present ARWin, a single user 3D augmented reality desktop window manager, placing 3D user interfaces into a physical desktop workspace. We explain our design considerations and...
Stephen DiVerdi, Daniel Nurmi, Tobias Höllere...
ISWC
1998
IEEE
15 years 10 months ago
Preliminary Investigation of Wearable Computers for Task Guidance in Aircraft Inspection
This paper describes a preliminary investigation of how the capabilities of wearable computers may be used to provide task guidance in mobile environments. Specifically, this stud...
Jennifer J. Ockerman, Amy R. Pritchett
ACMIDC
2008
15 years 8 months ago
A storytelling support system using robots and handheld projectors
In this paper, a system called GENTORO that supports children's storytelling activities is proposed. By using GENTORO, children can make a robot play their story in the real ...
Toshitaka Ito, Tuan Ngoc Nguyen, Masanori Sugimoto
CHI
2007
ACM
16 years 7 months ago
Let's go to the whiteboard: how and why software developers use drawings
Software developers are rooted in the written form of their code, yet they often draw diagrams representing their code. Unfortunately, we still know little about how and why they ...
Mauro Cherubini, Gina Venolia, Robert DeLine, Andr...