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» Designing kinetic interactions for organic user interfaces
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MM
2004
ACM
157views Multimedia» more  MM 2004»
16 years 1 days ago
Everyday cinema
Stories make our experiences memorable over time. In constructing and sharing our personal and communal memories, we move in a reflective manner back and forth between our lifewor...
Aisling Kelliher
HT
2006
ACM
16 years 18 days ago
Harvesting social knowledge from folksonomies
Collaborative tagging systems, or folksonomies, have the potential of becoming technological infrastructure to support knowledge management activities in an organization or a soci...
Harris Wu, Mohammad Zubair, Kurt Maly
CHI
2010
ACM
15 years 12 months ago
Motivations to participate in online communities
A consistent theoretical and practical challenge in the design of socio-technical systems is that of motivating users to participate in and contribute to them. This study examines...
Cliff Lampe, Rick Wash, Alcides Velasquez, Elif Oz...
230
Voted
CCS
2004
ACM
16 years 1 days ago
MAC and UML for secure software design
Security must be a first class citizen in the design of large scale, interacting, software applications, at early and all stages of the lifecycle, for accurate and precise policy ...
Thuong Doan, Steven A. Demurjian, T. C. Ting, Andr...
CHI
2009
ACM
16 years 7 months ago
Body-based interaction for desktop games
Interaction for desktop games is mostly limited to keyboard and mouse input. We are investigating the benefits of adding body-based interaction to complement keyboard and mouse in...
Mara G. Silva, Doug A. Bowman