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CHI
2004
ACM
16 years 7 months ago
Design of an audience voting system for the Olympic games
In this paper we describe an audience voting system which can be used for all kinds of judged sport events like diving, synchronised swimming, gymnastics, and ice-skating. The bas...
Ramon Schalleck, Marcin Bober, Heiko Drewes
TAPIA
2005
ACM
16 years 6 days ago
The challenges of ambient collaboration
Collaborative capabilities are a hallmark of a new generation of networked applications. While traditional collaboration puts the computer in the foreground to help users interfac...
Hans-Peter Dommel
169
Voted
CSCW
2006
ACM
15 years 10 months ago
Strangers and friends: collaborative play in world of warcraft
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Bonnie A. Nardi, Justin Harris
CSCW
2010
ACM
16 years 3 months ago
Notifications and awareness: a field study of alert usage and preferences
Desktop notifications are designed to provide awareness of information while a user is attending to a primary task. Unfortunately the awareness can come with the price of disrupti...
Shamsi T. Iqbal, Eric Horvitz
CORR
2011
Springer
204views Education» more  CORR 2011»
14 years 10 months ago
Chameleon: A Color-Adaptive Web Browser for Mobile OLED Displays
Displays based on organic light-emitting diode (OLED) technology are appearing on many mobile devices. Unlike liquid crystal displays (LCD), OLED displays consume dramatically dif...
Mian Dong, Lin Zhong