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» Designing kinetic interactions for organic user interfaces
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ATAL
2003
Springer
15 years 12 months ago
Social navigation: modeling, simulation, and experimentation
The term social navigation refers to the process of seeking social interaction as a source of navigational support. In this paper we present a computational model of social naviga...
Mark O. Riedl, Robert St. Amant
GPCE
2005
Springer
16 years 8 days ago
A Generative Programming Approach to Interactive Information Retrieval: Insights and Experiences
We describe the application of generative programming to a problem in interactive information retrieval. The particular interactive information retrieval problem we study is the su...
Saverio Perugini, Naren Ramakrishnan
CHI
2011
ACM
14 years 10 months ago
Motionbeam: a metaphor for character interaction with handheld projectors
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...
ACMACE
2005
ACM
16 years 9 days ago
Tri-Story as "intuitive cinema" interactive storytelling based on physical action for multi-screen
This paper proposes “intuitive cinema” – a new form of interactive storytelling, which emphasizes user motive and viewpoints, and implements its cinematic expressions based ...
Satoru Tokuhisa, Alice Ding, Masa Inakage
MHCI
2009
Springer
16 years 1 months ago
Acceptable intrusiveness of online help in mobile devices
The aim of this study was to examine how users perceive help on a mobile device with respect to the presentation format and the severity of the scenario the user encounters. We ex...
Ohad Inbar, Talia Lavie, Joachim Meyer