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» Designing kinetic interactions for organic user interfaces
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CHI
2010
ACM
16 years 1 months ago
Tangible spin cube for 3D ring menu in real space
In this paper, we introduce a novel interface, the Tangible Spin Cube, for experiencing a 3D ring menu in real space. It enables a tangible object-referenced 3D ring menu and its ...
Hyeongmook Lee, Woontack Woo
MHCI
2005
Springer
16 years 8 days ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
HRI
2009
ACM
16 years 1 months ago
The oz of wizard: simulating the human for interaction research
The Wizard of Oz experiment method has a long tradition of acceptance and use within the field of human-robot interaction. The community has traditionally downplayed the importanc...
Aaron Steinfeld, Odest Chadwicke Jenkins, Brian Sc...
ICMI
2009
Springer
95views Biometrics» more  ICMI 2009»
16 years 1 months ago
Multimodal inference for driver-vehicle interaction
In this paper we present a novel system for driver-vehicle interaction which combines speech recognition with facialexpression recognition to increase intention recognition accura...
Tevfik Metin Sezgin, Ian Davies, Peter Robinson
TVCG
2011
136views more  TVCG 2011»
15 years 1 months ago
Interactive Mesh Cutting Using Constrained Random Walks
—This paper considers the problem of interactively finding the cutting contour to extract components from an existing mesh. First, we propose a constrained random walks algorith...
Juyong Zhang, Jianmin Zheng, Jianfei Cai