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» Designing kinetic interactions for organic user interfaces
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IROS
2006
IEEE
134views Robotics» more  IROS 2006»
16 years 25 days ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
MM
2006
ACM
151views Multimedia» more  MM 2006»
16 years 23 days ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
VRML
2009
ACM
16 years 1 months ago
2LIP: filling the gap between the current and the three-dimensional web
In this article we present a novel approach, the 2-Layer Interface Paradigm (2LIP), for designing simple yet interactive 3D web applications, an attempt to marry advantages of 3D ...
Jacek Jankowski, Stefan Decker
CHI
2008
ACM
16 years 7 months ago
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
We present data from detailed observations of CityWall, a large multi-touch display installed in a central location in Helsinki, Finland. During eight days of installation, 1199 p...
Peter Peltonen, Esko Kurvinen, Antti Salovaara, Gi...
CHI
1998
ACM
15 years 11 months ago
Triangles: Tangible Interface for Manipulation and Exploration of Digital Information Topography
This paper presents a system for interacting with digital information, called Triangles. The Triangles system is a physical/digital construction kit, which allows users to use two...
Matthew G. Gorbet, Maggie Orth, Hiroshi Ishii