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AIEDU
2006
89views more  AIEDU 2006»
15 years 6 months ago
Learner Centred Design in the Adventure Author Project
Involving stakeholders at an early stage of learning environment design enables researchers to base a system around the needs of learners. By working directly with learners, resear...
Seth Goolnik, Judy Robertson, Judith Good
CHI
2011
ACM
14 years 10 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
EUROPLOP
2006
15 years 8 months ago
Patterns for Time-based Hypermedia Artifacts
With the incresing presence on the Web of hypermedia contents with temporal constraints (time-based hypermedia), such as multimedia presentations, there must be a precise form to ...
Rui Lopes, Luís Carriço
VRML
1998
ACM
15 years 11 months ago
3D Product Presentation Online: The Virtual Design Exhibition
VRML offers a high potential for product presentation: Instead of regarding flat, static pictures, configurable and animated 3D models embedded in entertaining environments provid...
J. Dauner, Jürgen Landauer, E. Stimpfig, D. R...
INTERACT
2003
15 years 8 months ago
Drag-and-Pop and Drag-and-Pick: Techniques for Accessing Remote Screen Content on Touch- and Pen-Operated Systems
Abstract: Drag-and-pop and drag-and-pick are interaction techniques designed for users of pen- and touchoperated display systems. They provide users with access to screen content t...
Patrick Baudisch, Edward Cutrell, Mary Czerwinski,...