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» Designing kinetic interactions for organic user interfaces
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CHINZ
2008
ACM
15 years 8 months ago
Interactive visualisation techniques for dynamic speech transcription, correction and training
As performance gains in automatic speech recognition systems plateau, improvements to existing applications of speech recognition technology seem more likely to come from better u...
Saturnino Luz, Masood Masoodian, Bill Rogers
WIKIS
2006
ACM
16 years 22 days ago
Foucault@Wiki: first steps towards a conceptual framework for the analysis of Wiki discourses
In this paper, we examine the discursive situation of Wikipedia. The primary goal is to explore principle ways of analyzing and characterizing the various forms of communicative u...
Christian Pentzold, Sebastian Seidenglanz
153
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WWW
2007
ACM
16 years 7 months ago
Investigating behavioral variability in web search
Understanding the extent to which people'ssearch behaviors differ in terms of the interaction flow and information targeted is important in designing interfaces to help World...
Ryen W. White, Steven M. Drucker
MMS
2010
15 years 5 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
EICS
2009
ACM
16 years 1 months ago
Input evaluation of an eye-gaze-guided interface: Kalman filter vs. velocity threshold eye movement identification
This paper evaluates the input performance capabilities of Velocity Threshold (I-VT) and Kalman Filter (I-KF) eye movement detection models when employed for eye-gaze-guided inter...
Do Hyong Koh, Sandeep A. Munikrishne Gowda, Oleg V...