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» Designing kinetic interactions for organic user interfaces
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CHI
2010
ACM
16 years 1 months ago
Faster progress bars: manipulating perceived duration with visual augmentations
Human perception of time is fluid, and can be manipulated in purposeful and productive ways. In this note, we propose and evaluate variations on two visual designs for progress ba...
Chris Harrison, Zhiquan Yeo, Scott E. Hudson
CHI
1999
ACM
15 years 11 months ago
Design Guidelines for Landmarks to Support Navigation in Virtual Environments
not abstract asymmetry: different sides looks different clumps different from ”data objects” need grid structure, alignment [Design Guidelines for Landmarks to Support Navigati...
Norman G. Vinson
CHI
2007
ACM
16 years 7 months ago
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing
iStuff Mobile is the first rapid prototyping framework that helps explore new sensor-based interfaces with existing mobile phones. It focuses on sensor-enhanced physical interface...
Rafael Ballagas, Faraz Memon, Rene Reiners, Jan O....
CHI
1994
ACM
15 years 10 months ago
Toolglass and magic lenses: the see-through interface
ToolglassTM widgets are new user interface tools that can appear, as though on a transparent sheet of glass, between an application and a traditional cursor. They can be positione...
Eric A. Bier, Maureen C. Stone, Kenneth A. Pier, K...
MODELS
2007
Springer
16 years 24 days ago
Useware Modeling for Ambient Intelligent Production Environments
The impact of user interface quality has grown in software systems engineering, and will grow further with upcoming new paradigms such as Ambient Intelligence or Ubiquitous Comput...
Daniel Görlich, Kai Breiner