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» Designing kinetic interactions for organic user interfaces
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MHCI
2009
Springer
16 years 1 months ago
Kartta: extracting landmarks near personalized points-of-interest from user generated content
Most mobile navigation systems focus on answering the question, “I know where I want to go, now can you show me exactly how to get there?” While this approach works well for m...
Arttu Perttula, Scott Carter, Laurent Denoue
SI3D
2006
ACM
16 years 18 days ago
ShowMotion: camera motion based 3D design review
We describe a new interactive system for 3D design review, built to exploit the visual perception cue of motion parallax, in order to enhance shape perception and aesthetic evalua...
Nicholas Burtnyk, Azam Khan, George W. Fitzmaurice...
ACMIDC
2009
15 years 10 months ago
Designing for physical-digital correspondence in tangible learning environments
In tangible learning environments the potential to exploit different physical-digital links increases representational power but also broadens the complexity of design. This paper...
Sara Price, Taciana Pontual Falcão
CSCW
2004
ACM
16 years 3 days ago
Field studies of computer system administrators: analysis of system management tools and practices
Computer system administrators are the unsung heroes of the information age, working behind the scenes to configure, maintain, and troubleshoot the computer infrastructure that un...
Rob Barrett, Eser Kandogan, Paul P. Maglio, Eben M...
CHI
2003
ACM
16 years 7 months ago
The evolution of buildings and implications for the design of ubiquitous domestic environments
This paper considers how we may realize future ubiquitous domestic environments. Building upon previous work on how buildings evolve by Stewart Brand, we suggest the need to broad...
Tom Rodden, Steve Benford