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INTETAIN
2009
Springer
16 years 1 months ago
Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games
In recent years we have seen a rising interest in brain-computer interfacing for human-computer interaction and potential game applications. Until now, however, we have almost only...
Anton Nijholt, Boris Reuderink, Danny Oude Bos
TEI
2012
ACM
331views Hardware» more  TEI 2012»
14 years 2 months ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen
ICAD
2004
15 years 8 months ago
Interacting With Sound: An Interaction Paradigm for Virtual Auditory Worlds
The visual and the auditory field of perception respond on different input signals from our environment. Thus, interacting with worlds solely trough sound is a very challenging ta...
Niklas Röber, Maic Masuch
CHI
2006
ACM
16 years 7 months ago
Tamil market: a spoken dialog system for rural India
In this paper, we describe the design process, results, and observations from a pilot user study for Tamil Market, a speech-driven agricultural query system, conducted in communit...
Madelaine Plauché, Madhu Prabaker
CHI
2008
ACM
16 years 7 months ago
Information spaces - building meeting rooms in virtual environments
Virtual worlds are typically designed to recreate the familiar physical world, both in the design of the spaces and the ways that people interact within them. In this paper we des...
Drew Harry, Judith S. Donath