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» Designing kinetic interactions for organic user interfaces
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CHI
2010
ACM
15 years 11 months ago
FrameWire: a tool for automatically extracting interaction logic from paper prototyping tests
Paper prototyping offers unique affordances for interface design. However, due to its spontaneous nature and the limitations of paper, it is difficult to distill and communicate a...
Yang Li, Xiang Cao, Katherine Everitt, Morgan Dixo...
CHI
2005
ACM
16 years 7 months ago
Stencils-based tutorials: design and evaluation
Users of traditional tutorials and help systems often have difficulty finding the components described or pictured in the procedural instructions. Users also unintentionally miss ...
Caitlin Kelleher, Randy Pausch
MHCI
2005
Springer
16 years 4 days ago
Rolling, rotating and imagining in a virtual mobile world
New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. On...
Lynne Baillie, Harald Kunczier, Hermann Anegg
AUTOMOTIVEUI
2009
ACM
16 years 1 months ago
Enhanced turning point displays facilitate drivers' interaction with navigation devices
Recently, the use of in-vehicle navigation devices, such as PNDs (Personal or Portable Navigation Devices) has become pervasive, and the device functions have been rapidly expande...
Myounghoon Jeon, Junho Park, Ubeom Heo, Jongmin Yu...
UIST
2005
ACM
16 years 5 days ago
Supporting interaction in augmented reality in the presence of uncertain spatial knowledge
A significant problem encounteredwhen building Augmented Reality (AR) systems is that all spatial knowledge about the world has uncertainty associated with it. This uncertainty m...
Enylton Machado Coelho, Blair MacIntyre, Simon Jul...