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MM
2003
ACM
107views Multimedia» more  MM 2003»
15 years 12 months ago
Hyper-hitchcock: authoring interactive videos and generating interactive summaries
To simplify the process of editing interactive video, we developed the concept of “detail-on-demand” video as a subset of general hypervideo. Detail-on-demand video keeps the ...
Andreas Girgensohn, Frank M. Shipman III, Lynn Wil...
CHI
2008
ACM
16 years 7 months ago
Handsaw: tangible exploration of volumetric data by direct cut-plane projection
Tangible User Interfaces are well-suited to handling threedimensional data sets by direct manipulation of real objects in space, but current interfaces can make it difficult to lo...
Leonardo Bonanni, Jason Alonso, Neil Chao, Greg Va...
ASSETS
2007
ACM
15 years 10 months ago
Simulation to predict performance of assistive interfaces
Computers offer valuable assistance to people with physical disabilities. However designing human-computer interfaces for these users is complicated. The range of abilities is mor...
Pradipta Biswas, Peter Robinson
CSCW
2008
ACM
15 years 8 months ago
Range: exploring implicit interaction through electronic whiteboard design
An important challenge in designing ubiquitous computing experiences is negotiating transitions between explicit and implicit interaction, such as how and when to provide users wi...
Wendy Ju, Brian A. Lee, Scott R. Klemmer
CHI
2008
ACM
16 years 7 months ago
Where no interface has gone before: what can the phaser teach us about label usage in hci?
Most research on how people represent procedures suggests that control labels are central. However, our data suggest that even moderately-experienced users do not rely on labels t...
Franklin P. Tamborello II, Phillip H. Chung, Micha...