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VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
15 years 6 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
CHI
2010
ACM
15 years 12 months ago
Sensing human activities with resonant tuning
Designing new interactive experiences requires effective methods for sensing human activities. In this paper we propose new sensor architecture based on tracking changes in resona...
Ivan Poupyrev, Zhiquan Yeo, Joshua D. Griffin, Sco...
PDC
2004
ACM
15 years 12 months ago
The impact of participation in information system design: a comparison of contextual placements
To compare the outcomes of participatory and user-centered contextual design, case study methods and the Activity Checklist derived from Activity Theory are used to analyze two sy...
Magnus Irestig, Henrik Eriksson, Toomas Timpka
WWW
2008
ACM
16 years 7 months ago
2lip: the step towards the web3d
The World Wide Web allows users to create and publish a variety of resources, including multimedia ones. Most of the contemporary best practices for designing web interfaces, howe...
Jacek Jankowski, Sebastian Ryszard Kruk
ICMLC
2010
Springer
15 years 5 months ago
An ontology-supported ubiquitous interface agent for cloud computing - Example on Bluetooth wireless technique with Java program
: This paper focused on designing of a ubiquitous interface agent based on the ontology technology and interaction diagram with the backend information agent system, i.e., OntoIAS,...
Sheng-Yuan Yang, Chun-Liang Hsu, Dong-Liang Lee