Designers generally agree that understanding the context of use is important in designing products. However, technologically advanced products such as personal robots engender com...
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the gestural control of a music player by placing the device at different parts of t...
Steven Strachan, Roderick Murray-Smith, M. Sile O'...
Interface designers normally strive for a design that minimises the user's effort. However, when the design's objective is to train users to interact with interfaces tha...
Andy Cockburn, Per Ola Kristensson, Jason Alexande...
This poster builds on comparative ethnographic work of a multi-disciplinary medical team using a paper-based and a computer-based patient record system. It describes the design an...
In this paper, we analyze the term ”prospective design” from various perspectives. The theoretical-, research- and empirical-based approximations are centralized. Furthermore, ...