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» Designing kinetic interactions for organic user interfaces
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CHI
2006
ACM
16 years 6 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
HCI
2011
14 years 10 months ago
Body Buddies: Social Signaling through Puppeteering
While virtual worlds have evolved to provide a good medium for social communication, they are very primitive in their social and affective communication design. The social communic...
Magy Seif El-Nasr, Katherine Isbister, Jeffery Ven...
CSCWD
2009
Springer
15 years 11 months ago
Designing and evaluating interfaces for mobile groupware systems
Mobile cooperative systems can facilitate cooperation by improving the flexibility of usage. However, mobile devices present some constraints that become the design and implement...
Carla Diacui Medeiros Berkenbrock, Alexandre Parra...
ISM
2005
IEEE
120views Multimedia» more  ISM 2005»
16 years 1 days ago
MML: A Language for Modeling Interactive Multimedia Applications
The development of highly interactive multimedia applications is still a challenging and complex task. In addition to the application logic multimedia applications typically provi...
Andreas Pleuß
VL
2006
IEEE
16 years 13 days ago
A Visual Language for Programming Reality-Based Interaction
Reality-based interfaces (RBIs) offer the promise of natural interfaces that are intuitive to use. By allowing users to leverage their innate skills and knowledge about the real-p...
Orit Shaer, Robert J. K. Jacob