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MCI
2001
15 years 8 months ago
In a Strange Land: modelling and understanding cyberspace
: This paper begins with a long-term view of the development of cyberspace. This includes a brief examination of the worldview of a 16th-century mapmaker and over 4000 years of dev...
Alan J. Dix
NIME
2005
Springer
119views Music» more  NIME 2005»
16 years 10 days ago
REMUPP - An Interactive Tool for Investigating Musical Properties and Relations
A typical experiment design within the field of music psychology is playing music to a test subject who listens and reacts – most often by verbal means. One limitation of this k...
Johnny Wingstedt, Mats Liljedahl, Stefan Lindberg,...
GRAPHICSINTERFACE
2000
15 years 8 months ago
Are We All In the Same "Bloat"?
"Bloat", a term that has existed in the technical community for many years, has recently received attention in the popular press. The term has a negative connotation imp...
Joanna McGrenere, Gale Moore
CLEF
2003
Springer
16 years 2 days ago
The CLEF 2003 Interactive Track
The CLEF 2003 Interactive Track (iCLEF) was the third year of a shared experiment design to compare strategies for cross-language search assistance. Two kinds of experiments were p...
Douglas W. Oard, Julio Gonzalo
CODES
2000
IEEE
15 years 10 months ago
On the roles of functions and objects in system specification
We present an analysis of the benefits and drawbacks of function and object based models in system specification. Functional models should be used for functional design space expl...
Axel Jantsch, Ingo Sander