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CONCURRENCY
1998
139views more  CONCURRENCY 1998»
15 years 6 months ago
Applications experience in Jade
This paper presents our experience developing applications in Jade, a portable, implicitly parallel programming language designed for exploiting task-level concurrency. Jade progr...
Martin C. Rinard
BMCBI
2011
15 years 1 months ago
Sequential Interim Analyses of Survival Data in DNA Microarray Experiments
Background: Discovery of biomarkers that are correlated with therapy response and thus with survival is an important goal of medical research on severe diseases, e.g. cancer. Freq...
Andreas Leha, Tim Beißbarth, Klaus Jung
WWW
2007
ACM
16 years 7 months ago
GeoTV: navigating geocoded rss to create an iptv experience
The Web is rapidly moving towards a platform for mass collaboration in content production and consumption from three screens: computers, mobile phones, and TVs. While there has be...
Yih-Farn Chen, Giuseppe Di Fabbrizio, David C. Gib...
CHI
2003
ACM
16 years 6 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
CHI
2009
ACM
16 years 1 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...