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» Designing interaction, not interfaces
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SAICSIT
2009
ACM
16 years 1 months ago
A lightweight methodology to improve web accessibility
This paper introduces a methodology to improve the accessibility of websites with the use of free so-called automatic tools. The methodology has three iterative phases, namely ass...
Mardé Greeff, Paula Kotzé
222
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CSCW
2004
ACM
16 years 9 days ago
Territoriality in collaborative tabletop workspaces
Researchers seeking alternatives to traditional desktop computers have begun exploring the potential collaborative benefits of digital tabletop displays. However, there are still ...
Stacey D. Scott, M. Sheelagh T. Carpendale, Kori M...
TABLETOP
2006
IEEE
16 years 26 days ago
Experiences with and Observations of Direct-Touch Tabletops
The design of multi-touch multi-user tabletop user interfaces is still in its infancy and is not yet well understood. To date, published experimental results have primarily focuse...
Kathy Ryall, Clifton Forlines, Chia Shen, Meredith...
NORDICHI
2004
ACM
16 years 8 days ago
Wolves, football, and ambient computing: facilitating collaboration in problem solving systems through the study of human and an
This paper describes how computer-human interaction in ambient computing environments can be best informed by conceptualizing of such environments as problem solving systems. Typi...
David W. Eccles, Paul T. Groth
APCHI
2004
IEEE
15 years 10 months ago
The Degree of Usability from Selected DVD Menus and Their Navigational Systems
Abstract. The purpose of this research is to investigate the usability of DVD interfaces via their menus and navigation, inspired by Donald Norman who has had a pivotal role in use...
Guy Wood-Bradley, Malcolm Campbell