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» Designing interaction, not interfaces
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CHI
2007
ACM
16 years 7 months ago
Transfer scenarios: grounding innovation with marginal practices
Transfer scenarios is a method developed to support the design of innovative interactive technology. Such a method should help the designer to come up with inventive ideas, and at...
Sara Ljungblad, Lars Erik Holmquist
ACMDIS
2010
ACM
15 years 4 months ago
Design's processional character
In this paper, we examine the ideas behind and reactions to a prototype online tool designed, in-house, for an art college's interaction design department. The web-based prot...
Laurel Swan, Diana Tanase, Alex S. Taylor
IUI
2011
ACM
14 years 9 months ago
Continuous marking menus for learning cursive pen-based gestures
In this paper, we present a new type of Marking menus. Continuous Marking Menus are specifically dedicated to penbased interfaces, and designed to define a set of cursive, reali...
Adrien Delaye, Rafik Sekkal, Éric Anquetil
157
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CHI
2005
ACM
16 years 7 months ago
Testing the media equation with children
Designers of children's technology are often more interested in user motivation than those who design systems for adults. Since children's technology often has aims such...
Sonia Chiasson, Carl Gutwin
CHI
2006
ACM
16 years 7 months ago
TeamTag: exploring centralized versus replicated controls for co-located tabletop groupware
We explore how the placement of control widgets (such as menus) affects collaboration and usability for co-located tabletop groupware applications. We evaluated two design alterna...
Meredith Ringel Morris, Andreas Paepcke, Terry Win...