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» Designing interaction, not interfaces
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CHI
2005
ACM
16 years 7 months ago
What's in your wallet?: implications for global e-wallet design
As part of a comparative ethnographic study of everyday life of young professionals in London, Los Angeles, and Tokyo, we conducted a detailed survey of wallets and their contents...
Scott D. Mainwaring, Ken Anderson, Michele F. Chan...
CHI
2000
ACM
15 years 11 months ago
curlybot: designing a new class of computational toys
We introduce an educational toy, called curlybot, as the basis for a new class of toys aimed at children in their early stages of development – ages four and up. curlybot is an ...
Phil Frei, Victor Su, Bakhtiar Mikhak, Hiroshi Ish...
JUCS
2008
115views more  JUCS 2008»
15 years 6 months ago
Capturing Interaction Requirements in a Model Transformation Technology Based on MDA
: Currently, many models are used to capture functional software requirements. However, the Software Engineering community has faded interaction requirements into the background, d...
José Ignacio Panach, Sergio España, ...
INTERACTIONS
2010
73views more  INTERACTIONS 2010»
15 years 5 months ago
Reframing health to embrace design of our own well-being
Hugh Dubberly, Rajiv Mehta, Shelley Evenson, Paul ...
CHI
2009
ACM
16 years 7 months ago
The moral accountability of a personified agent: young adults' conceptions
This paper describes the preliminary results of a study conducted to answer the question: Do users attribute moral accountability to personified agent technologies? A pilot study ...
Nathan G. Freier, Elia J. Nelson, Amanda Rotondo, ...