The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
In this work we investigate eye movement analysis as a new modality for recognising human activity. We devise 90 different features based on the main eye movement characteristics:...
Andreas Bulling, Jamie A. Ward, Hans Gellersen, Ge...
In this paper, we present a study of responses to the idea of being recorded by a ubicomp recording technology called SenseCam. This study focused on real-life situations in two N...
David H. Nguyen, Gabriela Marcu, Gillian R. Hayes,...
The authors have developed a new approach to database interoperability using the sketch data model. That technique has now been used in a number of applications, but an important ...
Video-based media spaces are designed to support casual interaction between intimate collaborators. Yet transmitting video is fraught with privacy concerns. Some researchers sugge...
Michael Boyle, Christopher Edwards, Saul Greenberg