Sciweavers

14670 search results - page 2655 / 2934
» Designing interaction, not interfaces
Sort
View
SI3D
2009
ACM
16 years 1 months ago
Crowd patches: populating large-scale virtual environments for real-time applications
Populating virtual environments (VEs) with large crowds is a subject that has been tackled for several years. Solutions have been proposed to offer realistic trajectories as well ...
Barbara Yersin, Jonathan Maïm, Julien Pettr&e...
CCS
2009
ACM
16 years 1 months ago
Keep your friends close: the necessity for updating an anomaly sensor with legitimate environment changes
Large-scale distributed systems have dense, complex code-bases that are assumed to perform multiple and inter-dependent tasks while user interaction is present. The way users inte...
Angelos Stavrou, Gabriela F. Cretu-Ciocarlie, Mich...
GLOBECOM
2009
IEEE
16 years 1 months ago
Price of Anarchy for Cognitive MAC Games
—In this paper, we model and analyze the interactions between secondary users in a spectrum overlay cognitive system as a cognitive MAC game. In this game, each secondary user ca...
Lok Man Law, Jianwei Huang, Mingyan Liu, Shuo-Yen ...
ATAL
2009
Springer
16 years 1 months ago
Reasoning intra-dependency in commitments for robust scheduling
Commitment-modeled protocols enable flexible and robust interactions among agents. However, existing work has focused on features and capabilities of protocols without considerin...
Mingzhong Wang, Kotagiri Ramamohanarao, Jinjun Che...
ESAW
2009
Springer
16 years 1 months ago
Normative Multi-Agent Organizations
Multi-agent systems are viewed as consisting of individual agents whose behaviors are regulated by organization artifacts. This abstract presents a programming language, which is d...
Mehdi Dastani
« Prev « First page 2655 / 2934 Last » Next »