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» Designing interaction, not interfaces
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CHI
2010
ACM
16 years 1 months ago
Crowdsourcing graphical perception: using mechanical turk to assess visualization design
Understanding perception is critical to effective visualization design. With its low cost and scalability, crowdsourcing presents an attractive option for evaluating the large des...
Jeffrey Heer, Michael Bostock
NORDICHI
2006
ACM
16 years 19 days ago
The appropriateness of Swedish municipality web site designs
In this paper, the results of a front-page genre analysis of 290 Swedish municipality Web sites are presented, and the appropriateness of the identified design solutions are discu...
Emma Eliason, Jonas Lundberg
CHI
2009
ACM
16 years 7 months ago
An intuitive model of perceptual grouping for HCI design
Understanding and exploiting the abilities of the human visual system is an important part of the design of usable user interfaces and information visualizations. Good design enab...
Ruth Rosenholtz, Nathaniel R. Twarog, Nadja Schink...
AVI
2006
15 years 8 months ago
Table-centric interactive spaces for real-time collaboration
Tables have historically played a key role in many real-time collaborative environments, often referred to as "war rooms". Today, these environments have been transforme...
Daniel Wigdor, Chia Shen, Clifton Forlines, Ravin ...
UIST
2006
ACM
16 years 19 days ago
Phosphor: explaining transitions in the user interface using afterglow effects
Sometimes users fail to notice a change that just took place on their display. For example, the user may have accidentally deleted an icon or a remote collaborator may have change...
Patrick Baudisch, Desney S. Tan, Maxime Collomb, D...