Sciweavers

14670 search results - page 2539 / 2934
» Designing interaction, not interfaces
Sort
View
KER
2006
158views more  KER 2006»
15 years 6 months ago
Formal systems for persuasion dialogue
This article reviews formal systems that regulate persuasion dialogues. In such dialogues two or more participants aim to resolve a difference of opinion, each trying to persuade ...
Henry Prakken
208
Voted
KES
2006
Springer
15 years 6 months ago
Genetic-Fuzzy Modeling on High Dimensional Spaces
In this paper, in order to reduce the explosive increase of the search space as the input dimension grows, we present a new representation method for the structure of fuzzy rules, ...
Joon-Min Gil, SeongHoon Lee
PRESENCE
2006
197views more  PRESENCE 2006»
15 years 6 months ago
A Spring Model for Whole-Hand Virtual Grasping
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
Christoph W. Borst, Arun P. Indugula
SIGCSE
2008
ACM
113views Education» more  SIGCSE 2008»
15 years 6 months ago
Multidisciplinary students and instructors: a second-year games course
Computer games are a multi-billion dollar industry and have become an important part of our private and social lives. It is only natural, then, that the technology used to create ...
Nathan R. Sturtevant, H. James Hoover, Jonathan Sc...
RIA
2006
56views more  RIA 2006»
15 years 6 months ago
Le paradigme MAUI pour des agents multimodaux d'interface homme-machine socialement intelligents
In this article, we expose our research program in bio-affective-social computing aimed at guiding and participating to the development of multimodal socially intelligent agents in...
Christine L. Lisetti
« Prev « First page 2539 / 2934 Last » Next »