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» Designing interaction, not interfaces
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CHI
2006
ACM
16 years 7 months ago
Dispelling "design" as the black art of CHI
We discuss the legacy and processes of creative design, and differentiate it from the type of user-centered design commonly found in CHI. We provide an example of this process, an...
Tracee Vetting Wolf, Jennifer Ann Rode, Jeremy B. ...
ATAL
2005
Springer
16 years 3 days ago
Design and evaluation of expressive gesture synthesis for embodied conversational agents
To increase the believability and life-likeness of Embodied Conversational Agents (ECAs), we introduce a behavior synthesis technique for the generation of expressive gesturing. A...
Björn Hartmann, Maurizio Mancini, Stép...
FPLAY
2008
15 years 8 months ago
Experience in the design and development of a game based on head-tracking input
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham
ACMIDC
2008
15 years 8 months ago
Designing with and for children with special needs: an inclusionary model
In order to design for children with special needs, we need to design with children with special needs. The inclusionary model proposed in this paper suggests that appropriate inv...
Mona Leigh Guha, Allison Druin, Jerry Alan Fails
153
Voted
CHI
2007
ACM
16 years 7 months ago
UI toolkit for non-designers in the enterprise applications industry
This report describes a user interface (UI) toolkit used for prototyping by non-designers. The toolkit enables the development of standardized UI wireframes and click-through prot...
Liang-Cheng Lin, Wai On Lee