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» Designing interaction, not interfaces
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MM
2006
ACM
151views Multimedia» more  MM 2006»
16 years 18 days ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
172
Voted
CHI
2003
ACM
15 years 12 months ago
SeismoSpin: a physical instrument for digital data
SeismoSpin is a novel interactive instrument designed around a “Disc-Jockey/mixer” metaphor that gives seismologists a quick and powerful way to explore earthquake data. The c...
Mark McKelvin, Ragnhild Nestande, Leticia Valdez, ...
CHI
2011
ACM
14 years 10 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
CHI
2009
ACM
16 years 7 months ago
Letting tools talk: interactive technology for firefighting
In this work-in-progress report we present the results of a preliminary analysis of a set of fieldwork studies conducted in collaboration with a firefighter school and a firefight...
Sebastian Denef, Leonardo Ramirez, Tobias Dyrks
GPCE
2009
Springer
15 years 11 months ago
Algorithms for user interfaces
User interfaces for modern applications must support a rich set of interactive features. It is commonplace to find applications with dependencies between values manipulated by us...
Jaakko Järvi, Mat Marcus, Sean Parent, John F...