A tension exists between designers' comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and...
Katherine Everitt, Scott R. Klemmer, Robert Lee, J...
We introduce LensMouse, a novel device that embeds a touch-screen display – or tangible ‘lens’ – onto a mouse. Users interact with the display of the mouse using direct to...
Xing-Dong Yang, Edward Mak, David C. McCallum, Pou...
Randomness is being harnessed in the design of some interactive systems. This is observed in random blogs, random web searching, and in particular Apple's iPod Shuffle. Yet t...
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...