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» Designing interaction, not interfaces
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UIST
2006
ACM
16 years 17 days ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
14 years 10 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
SIGMOD
2009
ACM
228views Database» more  SIGMOD 2009»
16 years 6 months ago
Interactive anonymization of sensitive data
There has been much recent work on algorithms for limiting disclosure in data publishing. However, these algorithms have not been put to use in any comprehensive, usable toolkit f...
Xiaokui Xiao, Guozhang Wang, Johannes Gehrke
HUC
2010
Springer
15 years 5 months ago
EnergyLife: pervasive energy awareness for households
We present Energy Life a system utilizing wireless sensors, mobile and ambient interfaces that turn energy consumers into active players. Energy Life participants play through dif...
Christoffer Björkskog, Giulio Jacucci, Lucian...
EICS
2009
ACM
15 years 11 months ago
Initial evaluation of a bare-hand interaction technique for large displays using a webcam
dTouch is a novel 3D pointing system that allows interaction with large displays from the use of a single webcam. An initial evaluation demonstrating the feasibility of our pointi...
Kelvin Cheng, Masahiro Takatsuka