Sciweavers

3582 search results - page 483 / 717
» Designing games with a purpose
Sort
View
DATE
2006
IEEE
108views Hardware» more  DATE 2006»
16 years 21 days ago
Lens aberration aware timing-driven placement
Process variations due to lens aberrations are to a large extent systematic, and can be modeled for purposes of analyses and optimizations in the design phase. Traditionally, vari...
Andrew B. Kahng, Chul-Hong Park, Puneet Sharma, Qi...
HAPTICS
2006
IEEE
16 years 20 days ago
3D Stereo Viewing Evaluation for the Virtual Haptic Back Project
The purpose of the Virtual Haptic Back (VHB) project is to develop a realistic haptic/graphical model of the human back that can be used for palpation (diagnosis though touch) in ...
Wei Ji, Robert L. Williams II, John N. Howell, Rob...
TRIDENTCOM
2006
IEEE
16 years 19 days ago
CMT II: An agent based framework for comprehensive IP measurements
— The Communication Measurement Tool II (CMT II) is a framework for comprehensive IP measurements. It is the next development stage of the succeeded measurement framework called ...
Thomas Pfeiffenberger, Thomas Fichtel
ACMDIS
2006
ACM
16 years 18 days ago
The history tablecloth: illuminating domestic activity
The History Tablecloth is a flexible substrate screen-printed with electroluminescent material forming a grid of lace-like elements. When objects are left on the table, cells bene...
William W. Gaver, John Bowers, Andy Boucher, Andy ...
ACMSE
2006
ACM
16 years 18 days ago
HELLAS: a specialized architecture for interactive deformable object modeling
Applications involving interactive modeling of deformable objects require highly iterative, floating-point intensive numerical simulations. As the complexity of these models incr...
Shrirang M. Yardi, Benjamin Bishop, Thomas P. Kell...