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ISMAR
2003
IEEE
15 years 12 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
IUI
2003
ACM
15 years 12 months ago
Self-adaptive multimodal-interruption interfaces
This work explores the use of ambient displays in the context of interruption. A multimodal interface was created to communicate with users by using two ambient channels for inter...
Ernesto Arroyo, Ted Selker
ATAL
2003
Springer
15 years 12 months ago
Towards interest-based negotiation
Negotiation is essential in settings where agents have conflicting interests and a desire to cooperate. In many approaches, agents are assumed to have pre-set, fixed preferences...
Iyad Rahwan, Liz Sonenberg, Frank Dignum
DIGITALCITIES
2003
Springer
15 years 12 months ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
IPPS
2002
IEEE
15 years 11 months ago
System-Level Analysis for MPEG-4 Decoding on a Multi-Processor Architecture
The convergence of TV and new features such as Internet and games, requires a generic media-processing platform, that enables simultaneous execution of very diverse tasks, ranging...
Egbert G. T. Jaspers, Erik B. van der Tol, Peter H...