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ISCA
1997
IEEE
135views Hardware» more  ISCA 1997»
15 years 10 months ago
The Design and Analysis of a Cache Architecture for Texture Mapping
The effectiveness of texture mapping in enhancing the realism of computer generated imagery has made support for real-time texture mapping a critical part of graphics pipelines. D...
Ziyad S. Hakura, Anoop Gupta
EUROSSC
2007
Springer
16 years 16 days ago
The Design of a Pressure Sensing Floor for Movement-Based Human Computer Interaction
This paper addresses the design of a large area, high resolution, networked pressure sensing floor with primary application in movement-based human-computer interaction (M-HCI). T...
Sankar Rangarajan, Assegid Kidané, Gang Qia...
UIST
1997
ACM
15 years 10 months ago
Interactive Beautification: A Technique for Rapid Geometric Design
We propose interactive beautification, a technique for rapid geometric design, and introduce the technique and its algorithm with a prototype system Pegasus. The motivation is to ...
Takeo Igarashi, Satoshi Matsuoka, Sachiko Kawachiy...
HUC
2009
Springer
15 years 11 months ago
ViridiScope: design and implementation of a fine grained power monitoring system for homes
A key prerequisite for residential energy conservation is knowing when and where energy is being spent. Unfortunately, the current generation of energy reporting devices only prov...
Younghun Kim, Thomas Schmid, Zainul Charbiwala, Ma...
MICRO
1999
IEEE
98views Hardware» more  MICRO 1999»
15 years 10 months ago
Access Region Locality for High-Bandwidth Processor Memory System Design
This paper studies an interesting yet less explored behavior of memory access instructions, called access region locality. Unlike the traditional temporal and spatial data localit...
Sangyeun Cho, Pen-Chung Yew, Gyungho Lee