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SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
15 years 11 months ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
INFOCOM
1996
IEEE
15 years 10 months ago
Integrated Control of Connection Admission, Flow Rate, and Bandwidth for ATM Based Networks
: We consider the combined control problem of connection admission, flow rate, and bandwidth allocation (capacity, service-rate) under nonstationary conditions. A fluid flow model ...
Andreas Pitsillides, Petros A. Ioannou, David Tipp...
HCI
2007
15 years 7 months ago
Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
WSC
2001
15 years 7 months ago
Implementation of response surface methodology using variance reduction techniques in semiconductor manufacturing
Semiconductor manufacturing is generally considered a cyclic industry. As such, individual producers able to react quickly and appropriately to market conditions will have a compe...
Charles D. McAllister, Bertan Altuntas, Matthew Fr...
CAEPIA
2009
Springer
15 years 7 months ago
Developing Strategies for the ART Domain
In this paper we propose the design of an agent for the ART Testbed, a tool created with the goal of objectively evaluate different trust strategies. The agent design includes a tr...
Javier Murillo, Víctor Muñoz, Beatri...