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» Designing for spatial competence
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CHI
2009
ACM
16 years 6 months ago
Multi-user interaction in virtual audio spaces
Audio guides are a common way to provide museum visitors with an opportunity for personalized, self-paced information retrieval. However, this personalization conflicts with some ...
Florian Heller, Thomas Knott, Malte Weiss, Jan Bor...
CGI
1998
IEEE
15 years 10 months ago
Hierarchical Visibility Culling with Occlusion Trees
In the scope of rendering complex models with high depth complexity, it is of great importance to design outputsensitive algorithms, i.e., algorithms with the time complexity prop...
Jirí Bittner, Vlastimil Havran, Pavel Slav&...
WETICE
1997
IEEE
15 years 10 months ago
Boundaries, Awareness and Interaction in Collaborative Virtual Environments
This paper is concerned with how collaborative virtual environments can be structured in order to enable greater scalability and yet maintain a richness of communication. Based on...
Chris Greenhalgh, Steve Benford
SIGCSE
2008
ACM
144views Education» more  SIGCSE 2008»
15 years 6 months ago
Geographic information systems: real world applications for computer science
: This paper discusses the development and delivery of an upper level computer science elective course in geographic information systems (GIS). GIS applications span numerous and d...
Wendy Zhang, Theresa Beaubouef
CORR
2011
Springer
179views Education» more  CORR 2011»
15 years 1 months ago
Cooperative searching for stochastic targets
Spatial search problems abound in the real world, from locating hidden nuclear or chemical sources to finding skiers after an avalanche. We exemplify the formalism and solution fo...
Vadas Gintautas, Aric A. Hagberg, Luís M. A...