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NOSSDAV
2004
Springer
15 years 11 months ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
OOPSLA
2004
Springer
15 years 11 months ago
C-SAW and genAWeave: a two-level aspect weaving toolsuite
This demonstration will feature overviews of the C-SAW and GenAWeave projects. The first half of the presentation will introduce the concept of two-level aspect weaving, which uni...
Jeffrey G. Gray, Jing Zhang, Suman Roychoudhury, I...
OOPSLA
2004
Springer
15 years 11 months ago
A language-independent approach to software maintenance using grammar adapters
A long-standing goal of software engineering is to construct software that is easily modified and extended. Recent advances in software design techniques, such as aspect-oriented ...
Suman Roychoudhury
PERVASIVE
2004
Springer
15 years 11 months ago
eSeal - A System for Enhanced Electronic Assertion of Authenticity and Integrity
Ensuring authenticity and integrity are important tasks when dealing with goods. While in the past seal wax was used to ensure the integrity, electronic devices are now able to tak...
Christian Decker, Michael Beigl, Albert Krohn, Phi...
ANSS
2003
IEEE
15 years 11 months ago
A Simulation Study of the Proactive Server Roaming for Mitigating Denial of Service Attacks
The main goal of the NETSEC project is to design and implement a framework for mitigating the effects of the node-based and link-based DoS attacks. Our strategy employs three lin...
Chatree Sangpachatanaruk, Sherif M. Khattab, Taieb...