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APPROX
2007
Springer
160views Algorithms» more  APPROX 2007»
16 years 1 months ago
Better Binary List-Decodable Codes Via Multilevel Concatenation
We give a polynomial time construction of binary codes with the best currently known trade-off between rate and error-correction radius. Specifically, we obtain linear codes ove...
Venkatesan Guruswami, Atri Rudra
ATAL
2007
Springer
16 years 1 months ago
The human agent virtual environment
In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multiagent ...
Michael Papasimeon, Adrian R. Pearce, Simon Goss
HIPEAC
2007
Springer
16 years 1 months ago
Branch History Matching: Branch Predictor Warmup for Sampled Simulation
Computer architects and designers rely heavily on simulation. The downside of simulation is that it is very time-consuming — simulating an industry-standard benchmark on today...
Simon Kluyskens, Lieven Eeckhout
IPSN
2007
Springer
16 years 1 months ago
Exact distributed Voronoi cell computation in sensor networks
Distributed computation of Voronoi cells in sensor networks, i.e. computing the locus of points in a sensor field closest to a given sensor, is a key building block that supports...
Boulat A. Bash, Peter Desnoyers
IWMM
2007
Springer
146views Hardware» more  IWMM 2007»
16 years 1 months ago
Allocation-phase aware thread scheduling policies to improve garbage collection performance
Past studies have shown that objects are created and then die in phases. Thus, one way to sustain good garbage collection efficiency is to have a large enough heap to allow many ...
Feng Xian, Witawas Srisa-an, Hong Jiang
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