Abstract. This paper is concerned with designing architectures for rational agents. In the proposed architecture, agents have belief bases that are theories in a multi-modal, highe...
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
A novel method of Interactive Evolutionary Computation (IEC) for the design of microelectromechanical systems (MEMS) is presented. As the main limitation of IEC is human fatigue, a...
Raffi R. Kamalian, Ying Zhang, Hideyuki Takagi, Al...
We have previously introduced the Learn++ algorithm that provides surprisingly promising performance for incremental learning as well as data fusion applications. In this contribut...
Michael Muhlbaier, Apostolos Topalis, Robi Polikar
Designing efficient sorting networks has been a challenging combinatorial optimization problem since the early 1960’s. The application of evolutionary computing to this problem ...