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ACE
2004
222views Education» more  ACE 2004»
15 years 8 months ago
Learning about Software Development - Should Programming Always Come First?
The issues surrounding curriculum design of many Computer Science and Software Engineering degree programs1 are many and complex. In particular, the question of whether prior prog...
Margaret Hamilton, Liz Haywood
IADIS
2004
15 years 8 months ago
Computer-mediated communication: what can we learn from a diverse range of users?
The demographics of computer-mediated communication (CMC) users have changed considerably over the last twenty years. Whereas in the 1980's it was largely academics, and comp...
Sanjeet Bhachu, D. Ramanee Peiris, Annalu Waller
AIIDE
2009
15 years 7 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
CSCW
2012
ACM
14 years 2 months ago
Collaboratively crowdsourcing workflows with turkomatic
Preparing complex jobs for crowdsourcing marketplaces requires careful attention to workflow design, the process of decomposing jobs into multiple tasks, which are solved by multi...
Anand Pramod Kulkarni, Matthew Can, Björn Har...
DAC
2012
ACM
13 years 9 months ago
Improving gate-level simulation accuracy when unknowns exist
Unknown values (Xs) may exist in a design due to uninitialized registers or blocks that are powered down. Due to X-pessimism in gate-level logic simulation, such Xs cannot be hand...
Kai-Hui Chang, Chris Browy