A non-uniform cellular automata-based model is presented for the evolutionary development of digital circuits at the gate level. The main feature of this model is the modified lo...
This essay adopts a formal model of play as semiosis [18] to explore the often dysfunctional role of backstories within computer game design and play. Within this model, backstori...
In this paper, we seek to design a Groves mechanism for
assigning p heterogeneous objects among n competing agents (n > p)
with unit demand, satisfying weak budget balance, in...
In this paper, synchronization of two chaotic signals is studied and analyzed. A nonlinear recursive backstepping scheme is utilized to design an appropriate control input signal ...
The purpose of our research is to develop lifelike behavior in a communication robot, which is expected to potentially make human-robot interaction more natural. Our previous rese...