Sciweavers

1952 search results - page 254 / 391
» Designing for appropriation
Sort
View
ERCIMDL
2009
Springer
103views Education» more  ERCIMDL 2009»
16 years 1 months ago
Functional Adaptivity for Digital Library Services in e-Infrastructures: The gCube Approach
We consider the problem of e-Infrastructures that wish to reconcile the generality of their services with the bespoke requirements of diverse user communities. We motivate the requ...
Fabio Simeoni, Leonardo Candela, David Lievens, Pa...
MHCI
2009
Springer
16 years 1 months ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
MHCI
2009
Springer
16 years 1 months ago
Community Practices and Locative Media
The development of locative media applications is not simply about the physical location or social setting in which the interaction occurs, but rather about situating the media wi...
Katharine S. Willis, Keith Cheverst, Claudia Muell...
MHCI
2009
Springer
16 years 1 months ago
Expectations for user experience in haptic communication with mobile devices
The haptic modality – the sense of touch – is utilized very limitedly in current human-computer interaction. Especially in mobile communication, the haptic modality could prov...
Jani Heikkinen, Thomas Olsson, Kaisa Vää...
PKDD
2009
Springer
94views Data Mining» more  PKDD 2009»
16 years 1 months ago
OTTHO: On the Tip of My THOught
In this paper we propose a system to solve a language game, called Guillotine, which requires a player with a strong cultural and linguistic background knowledge. The player obser...
Pierpaolo Basile, Marco Degemmis, Pasquale Lops, G...