Many people believe that emotions and subjective feelings are one and the same and that a goal of human-centered computing is emotion recognition. The first belief is outdated; the...
In this paper we propose a methodology for the construction of 3D electronic institutions. 3D electronic institutions are normative environments where software and human agents ca...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
In this paper we introduce a modular, highly flexible, opensource environment for data generation. Using an existing graphical data flow tool, the user can combine various types...
This paper outlines the history of the C++ programming language from the early days of its ISO standardization (1991), through the 1998 ISO standard, to the later stages of the C+...
This paper proposes a platform that aims to support the whole process and facilitate archiving tasks at museums and galleries. When we try to preserve tacit knowledge or skills of ...