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» Designing for all users: including the odd users
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MM
2005
ACM
169views Multimedia» more  MM 2005»
16 years 5 days ago
An ambient intelligence platform for physical play
This paper describes an ambient intelligent prototype known as socio-ec(h)o. socio-ec(h)o explores the design and implementation of a system for sensing and display, user modeling...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
MSWIM
2005
ACM
16 years 5 days ago
Performance analysis of the intertwined effects between network layers for 802.11g transmissions
While the canonical behavior of today’s home Internet users involves several residents concurrently executing diverse Internet applications, the most common home configuration ...
Jon Gretarsson, Feng Li, Mingzhe Li, Ashish Samant...
JCDL
2004
ACM
134views Education» more  JCDL 2004»
16 years 1 days ago
Exploring the relationship between personal and public annotations
Today people typically read and annotate printed documents even if they are obtained from electronic sources like digital libraries. If there is a reason for them to share these p...
Catherine C. Marshall, A. J. Bernheim Brush
WAN
1998
Springer
15 years 10 months ago
The NRW Metacomputing Initiative
In this paper the Northrhine-Westphalian metacomputing initiative is described. We start by discussing various general aspects of metacomputing and explain the reasons for founding...
Uwe Schwiegelshohn, Ramin Yahyapour
CHI
1997
ACM
15 years 10 months ago
Rosebud: Technological Toys for Storytelling
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Jennifer W. Glos, Justine Cassell