Sciweavers

3042 search results - page 275 / 609
» Designing for all users: including the odd users
Sort
View
UIST
2003
ACM
15 years 12 months ago
Fluid interaction techniques for the control and annotation of digital video
We explore a variety of interaction and visualization techniques for fluid navigation, segmentation, linking, and annotation of digital videos. These techniques are developed with...
Gonzalo Ramos, Ravin Balakrishnan
AI
2003
Springer
15 years 12 months ago
Pattern-Based AI Scripting Using ScriptEase
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...
HRI
2007
ACM
15 years 10 months ago
LASSOing HRI: analyzing situation awareness in map-centric and video-centric interfaces
Good situation awareness (SA) is especially necessary when robots and their operators are not collocated, such as in urban search and rescue (USAR). This paper compares how SA is ...
Jill L. Drury, Brenden Keyes, Holly A. Yanco
SOFTWARE
2002
15 years 6 months ago
EROS: A Principle-Driven Operating System from the Ground Up
certain kinds of abstraction that modern operating systems generally include and seek a design that maps directly onto the features that modern hardware implementations provide; ve...
Jonathan S. Shapiro, Norman Hardy
CHI
2005
ACM
16 years 7 months ago
QueryLines: approximate query for visual browsing
We introduce approximate query techniques for searching and analyzing two-dimensional data sets such as line or scatter plots. Our techniques allow users to explore a dataset by d...
Kathy Ryall, Neal Lesh, Tom Lanning, Darren Leigh,...