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» Designing for all users: including the odd users
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MM
2006
ACM
96views Multimedia» more  MM 2006»
16 years 20 days ago
Globe4D: time-traveling with an interactive four-dimensional globe
Globe4D is an interactive four-dimensional globe. It is a projection of the Earth’s surface on a physical sphere. The sphere can be freely rotated along all axes, viewed from an...
Rick Companje, Nico M. van Dijk, Hanco Hogenbirk, ...
IFIP12
2009
15 years 4 months ago
Defining a Task's Temporal Domain for Intelligent Calendar Applications
Abstract Intelligent calendar assistants have many years ago attracted researchers from the areas of scheduling, machine learning and human computer interaction. However, all effor...
Anastasios Alexiadis, Ioannis Refanidis
KBSE
2008
IEEE
16 years 1 months ago
Composition of Qualitative Adaptation Policies
In a highly dynamic environment, software systems requires a capacity of self-adaptation to fit the environment and the user needs evolution, which increases the software archite...
Franck Chauvel, Olivier Barais, Isabelle Borne, Je...
CEC
2005
IEEE
16 years 10 days ago
Evolutionary Solo Pong players
An Internet Java Applet http://www.cs.essex.ac.uk/staff/poli/ SoloPong/ allows users anywhere to play the Solo Pong game. We compare people’s performance to a hand coded “Optim...
William B. Langdon, Riccardo Poli
UIST
1998
ACM
15 years 11 months ago
Interaction and Modeling Techniques for Desktop Two-Handed Input
We describe input devices and two-handed interaction techniques to support map navigation tasks. We discuss several design variations and user testing of two-handed navigation tec...
Ken Hinckley, Mary Czerwinski, Mike Sinclair