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» Designing for all users: including the odd users
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TSP
2010
15 years 1 months ago
MIMO cognitive radio: a game theoretical approach
Abstract--The concept of cognitive radio (CR) has recently received great attention from the research community as a promising paradigm to achieve efficient use of the frequency re...
Gesualdo Scutari, Daniel Pérez Palomar
CHI
2006
ACM
16 years 7 months ago
TeamTag: exploring centralized versus replicated controls for co-located tabletop groupware
We explore how the placement of control widgets (such as menus) affects collaboration and usability for co-located tabletop groupware applications. We evaluated two design alterna...
Meredith Ringel Morris, Andreas Paepcke, Terry Win...
AVI
2004
15 years 8 months ago
Visualizing programs with Jeliot 3
We present a program visualization tool called Jeliot 3 that is designed to aid novice students to learn procedural and object oriented programming. The key feature of Jeliot is t...
Andrés Moreno, Niko Myller, Erkki Sutinen, ...
CADUI
2006
15 years 8 months ago
The Comets Inspector
Three types of representation are typically produced during the User Interface (UI) development life cycle: a conceptual representation holding the models used for elaborating a UI...
Alexandre Demeure, Gaëlle Calvary, Joëll...
CIKM
2007
Springer
16 years 22 days ago
Nugget discovery in visual exploration environments by query consolidation
Queries issued by casual users or specialists exploring a data set often point us to important subsets of the data, be it clusters, outliers or other features of particular import...
Di Yang, Elke A. Rundensteiner, Matthew O. Ward