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NETGAMES
2006
ACM
16 years 4 days ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
CHI
2006
ACM
16 years 6 months ago
A role for haptics in mobile interaction: initial design using a handheld tactile display prototype
Mobile interaction can potentially be enhanced with welldesigned haptic control and display. However, advances have been limited by a vicious cycle whereby inadequate haptic techn...
Jérôme Pasquero, Joseph Luk, Karon E....
HCI
2009
15 years 4 months ago
People-Oriented Programming: From Agent-Oriented Analysis to the Design of Interactive Systems
Where the Object-Oriented paradigm set about abstracting objects, iented (AO) theory draws on Psychology to abstract mentalist notions like: beliefs, perceptions, goals, and intent...
Steve Goschnick
ACMSE
2008
ACM
15 years 8 months ago
Education and design: using human-computer interaction case studies to learn
As computers become increasingly integral to daily life there is a need for computer scientists to focus on the user. This, in part, entails developing applications that have inte...
Gregory Smith, Laurian C. Vega, D. Scott McCrickar...
ECEASST
2008
82views more  ECEASST 2008»
15 years 6 months ago
Interaction nets: programming language design and implementation
: This paper presents a compiler for interaction nets, which, just like term rewriting systems, are user-definable rewrite systems which offer the ability to specify and program. I...
Abubakar Hassan, Ian Mackie, Shinya Sato