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» Designing for Human-Agent Interaction
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IE
2007
15 years 8 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
ACMDIS
2006
ACM
16 years 24 days ago
The impact of pre-patterns on the design of digital home applications
Recent research suggests design pre-patterns, structured collections of evidence-based research and design knowledge, provide a useful resource for design activities in emerging a...
T. Scott Saponas, Madhu K. Prabaker, Gregory D. Ab...
CHI
2000
ACM
15 years 11 months ago
DENIM: finding a tighter fit between tools and practice for Web site design
Through a study of web site design practice, we observed that web site designers design sites at different levels of refinement—site map, storyboard, and individual page— and ...
James Lin, Mark W. Newman, Jason I. Hong, James A....
CHI
2002
ACM
16 years 7 months ago
Will it be upper-case or will it be lower-case: can a prompt for text be a mode signal?
The new forms of interaction being devised for small mobile devices have required designers to re-visit basic principles for user interface design. One of these is the notion of m...
Hokyoung Ryu
CHI
2004
ACM
16 years 7 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland