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» Designing for Human-Agent Interaction
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AAAI
2006
15 years 8 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
GIS
2008
ACM
15 years 7 months ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding
183
Voted
UIST
2010
ACM
15 years 4 months ago
Multitoe: high-precision interaction with back-projected floors based on high-resolution multi-touch input
Tabletop applications cannot display more than a few dozen on-screen objects. The reason is their limited size: tables cannot become larger than arm's length without giving u...
Thomas Augsten, Konstantin Kaefer, René Meu...
CHI
2007
ACM
16 years 7 months ago
Recent shortcuts: using recent interactions to support shared activities
We present an empirical study of teams that revealed the amount of extraneous individual work needed to enable collaboration: finding references to other people, finding files to ...
John C. Tang, James Lin, Jeffrey Pierce, Steve Whi...
ASSETS
2006
ACM
16 years 23 days ago
Interactive tracking of movable objects for the blind on the basis of environment models and perception-oriented object recognit
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
Andreas Hub, Tim Hartter, Thomas Ertl