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CGF
2010
99views more  CGF 2010»
15 years 6 months ago
Understanding Interactive Legends: a Comparative Evaluation with Standard Widgets
Interactive information visualization systems rely on widgets to allow users to interact with the data and modify the representation. We define interactive legends as a class of c...
Nathalie Henry Riche, Bongshin Lee, Catherine Plai...
WSCG
2001
161views more  WSCG 2001»
15 years 8 months ago
An Animation System for User interface Agents
With the advent of software agents and assistants, the concept of so called conversational user interfaces evolved, incorporating natural language interaction, dialogue management...
Marc Alexa, Uwe Berner, Michael Hellenschmidt, Tho...
CHI
2005
ACM
16 years 7 months ago
eMoto: affectively involving both body and mind
It is known that emotions are experienced by both body and mind. Oftentimes, emotions are evoked by sub-symbolic stimuli, such as colors, shapes, gestures, or music. We have built...
Anna Ståhl, Kristina Höök, Petra S...
CHI
1995
ACM
15 years 10 months ago
SYNERGIES: a vision of information products working together
SYNERGIES is a vision of how information products designed for everyday use will serve people in extraordinary
Steve Anderson, Shiz Kobara, Barry Mathis, Dustin ...
CHI
2007
ACM
16 years 7 months ago
Decision-making strategies in design meetings
This project aims to further our understanding of the practice of user-centered design (UCD) by observing the argumentation strategies used by designers in faceto-face meetings in...
Erin Friess