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SEKE
2010
Springer
15 years 5 months ago
MMWA-ae: boosting knowledge from Multimodal Interface Design, Reuse and Usability Evaluation
The technological progress designing new devices and the scientific growth in the field of Human-Computer Interaction are enabling new interaction modalities to move from resear...
Americo Talarico Neto, Renata Pontin M. Fortes, Ra...
GAMESEC
2010
139views Game Theory» more  GAMESEC 2010»
15 years 4 months ago
Design of Network Topology in an Adversarial Environment
We study the strategic interaction between a network manager whose goal is to choose (as communication infrastructure) a spanning tree of a network given as an undirected graph, an...
Assane Gueye, Jean C. Walrand, Venkat Anantharam
CHI
2008
ACM
16 years 7 months ago
Indirect mappings of multi-touch input using one and two hands
Touchpad and touchscreen interaction using multiple fingers is emerging as a valuable form of high-degree-of-freedom input. While bimanual interaction has been extensively studied...
Tomer Moscovich, John F. Hughes
CHI
2009
ACM
16 years 7 months ago
Designing interfaces for presentation of opinion diversity
News aggregators rely on links and users votes to select and present subsets of the large quantity of news and opinion items generated each day. Opinion diversity in the output se...
Sean A. Munson, Daniel Xiaodan Zhou, Paul Resnick
CHI
2008
ACM
16 years 7 months ago
Performing thrill: designing telemetry systems and spectator interfaces for amusement rides
Fairground: Thrill Laboratory was a series of live events that augmented the experience of amusement rides. A wearable telemetry system captured video, audio, heart-rate and accel...
Brendan Walker, Holger Schnädelbach, Michael ...